Well, well, well. So the date came and went for the release of the much anticipated (for some fans, 12 year wait) StarCraft 2: Wings of Liberty. And lo and behold were we not disappointed.
While I sure had strong opinions on what Activizzard had done regarding the multiplayer system of the game, the single player mode is better than I hoped - if not slightly easier than I expected.
The story continues the story of the all favourite Jim Raynor four years after the end of Brood War. Kerrigan is mysteriously silent and Arcturus Mengsk is still in control of the Terran Dominion. The fight goes on in it's normal fashion and then Zeratul returns bearing grave news.
StarCraft 2's campaign allows for a varied and interesting form of play, allowing and disallowing certain units and creating intriguing choices for the player - allowing for moments of role play.
Also, while I may complain about the multiplayer system - and the integrated RealID (which was NOT removed) Facebook friend finger - the multiplayer games are fun and really are nostalgic of StarCraft 1. It is most definitely not "an online experience so good you won't want to have a LAN party", but it's fun - which a game this good should be.
Now I just need to wait for the two expansions to see if this praise is at all founded.