Thursday, February 16, 2012

In Memorium: A Quiet Eulogy

Do not go gentle into that good night,
Old age should burn and rage at close of day;
Rage, rage against the dying of the light.


- Dylan Thomas

There is a death permeating, slowly - over the course of the past year especially - that
hasn't really been spoken about and, unless you're in the business, you wouldn't really know to think about it. Really, to a lot of you, this kind of death seems like an obvious transition, something that of course makes sense in our modern times but there is something distinctly sad about this death, this passing.

I speak, in no uncertain terms, about 35mm film projectors.

In cinemas.

Back in high school, I used to work at the Cinemas in Chatswood. It was a pretty good job for  someone my age, with a decent wage ($10.50p/hour) and the staff benefit of two free movie tickets every day. They didn't stack, but still, it was pretty great for dating.

At the bottom of the food chain were people like me - snacks salespeople, ticket tearers, cinema cleaners - and then supervisors and managers. But somewhere in the middle, were the mysterious folk known as Projectionists. These guys got to dress in black polo shirts and spent the whole day up in the Projection Room where they would stick the reels of film onto the projector and click on, making sure to change the reel at the right time. For every film. In every cinema.

I had only ever seen the Projection Room once, on my tour of the cinema when I first got my job. It was at the top of the fire stairs. It was the goal of almost every popcorn monkey on staff to become a Projectionist.

You worked with the films.

You were the bringer of magic to the masses!

And, more importantly, you worked on your own.

Away from other staff.

Away from the managers.

Away. From. The. Public.

It was basically Hoyts' version of Living the Dream.

Movies are such a big part of who I am that this job was perfect for me. Unfortunately, I ended up leaving Hoyts before I got to Projectionist, but that's a story for another day.

I remember being awed by the dark, musty room at the top of the fire stairs, above all the cinemas. It smelled like film varnish and sticky tape. The loud "click-click-clicking" and shuttering of the projectors echoed throughout the cement walls of it. It was the tiny, magic place where dreams spewed forth in a stream of light, onto the screen and into my brain.

There was something inherently - again, for lack of better words - magical about seeing the reels change, sticking the different parts of film together to make sure the film was snipped together right. There was also a joy in keeping tiny, discarded pieces of snipped off film as a memento from whatever film - it was usually the "3, 2, beep" from the start of the film, but still, it was a part of the film and it was yours.

A friend of mine - we'll call her Emily - still works as a Hoyts Projectionist. Recently, she told me something upsetting.

"We're getting rid of all the old projectors," she said. "They're replacing them with digital versions."

"What?" I could hardly believe it.

"Yeah, it's all going onto hard drives. We even called our distributors to tell them not to send us anymore film."

It was impossible. Replace the Projectionist?

"They have me working candy bar now," she said, taking a sip of her drink. "I get to wear a manager's uniform and boss the underlings around, but still."

"But you still have to go up and press the play button, right?" I edged closer. "Right?"

"Nope," she sighed here. "It's all on an automated schedule. We just sometimes have to go up and make sure it's all running okay."

She said she wanted to show me, and that she had something to give me. We left the bar and we walked to the cinema. I hadn't been in the building in years but I remembered the smell of the trash room elevator. She swiped her card and we went up. Magical Projection Level 3A.

I got a small nervous excitement - I was going to see the Projection Room again! The elevator doors opened onto the cold. I remembered the constant air conditioning to keep the projectors cool and to prevent the film from burning or catching alight. But this was a different cool. I knew this cool.

This was Server Room cool - the air conditioned sanctity of the IT guy's domain. Emily switched the light on and where there were once rows of these huge, classical behemoths stood boxes with flashing lights and a small screen, shooting out the film onto the screen. Next to it stood another giant black box that I recognized as a hard drive hub.

"Oh, geez," I said, looking at it. "It's so cold."

"Yeah, doesn't have the same mystique, does it?"

"Not at all."

I turned and Emily fetched something out from her locker. An bright, orange wheel wrapped in dark brown.

"Here," she said, handing the weighty thing over to me. "I found it in the garbage and I just couldn't leave it there. I saw it and thought of you and knew you want it."

What I held in my hands, dear readers, was a reel of 35mm film.

"What's on it?" I didn't take my eyes off it.

"Nothing," she said, closing her locker. "It's a dud reel, nothing on it, a tester or whatever. We always get at least one. And they always have that lady in the first 3 frames."

I looked at it in the light and, sure enough, a lady in a red blazer smiled back at me and then an endless nothing of varnished brown.

"It's heavy, but it's yours if you want it."

I couldn't thank her enough. 

I rode home on the train with it in my lap, smiling. Scrawled on the side was, "STOP! Do not put BLUE FILM on here." And I smiled. I didn't know what blue film was, but I didn't care. There was something about it all that made me smile.

So, goodnight, I say, to you Projectors and Projectionists and 35mm film. Rest easy. No more are the days of cigarette burns at the top of the screen to indicate the change of reel; no more are the days of scratches and burns and character in the film print; no more can Tyler Durden splice into you single frames of pornography to shock the movie-goers and their children.

It may seem like a little thing to you, dear readers, but to me, it's everything.


Mahalo.

Wednesday, February 15, 2012

New Link for the Podcast!

Some of you may have noticed a new look off the right over here in the same vicinity as my Travel Blog and my Twitter Feed. It is the link where you can download - if you are so inclined to hear me talk for about an hour - the Podcast I do with Hell is Other People creator, writer and director Luke Sheehan, founder of Compound Fiasco Productions.

We pretty much sit down, talk about whatever comes to mind, have a few laughs and generally have fun. And, if you tweet at us (#FiascoCast), comment on Facebook for us or any such thing, we will give you a shout out! We are always looking for listener interaction so if there is ANYTHING you want us to talk about, PLEASE feel free to let us know!

I will keep you all posted as to when we are recording via either here or on my Twitter, so don't be afraid to comment or tweet!

Especially for our favourite segment: #BadMovieLines! This week's topic, if you want to participate, are the films Monopoly and Battleship. Some we have so far are:
- "Don't piss off the banker."

&

- "You can't sink America's battleship."

Go! Think of the WORST lines possible! ESPECIALLY if they're puns! They WILL get mentioned on the show!

Enjoy!

Mahalo.

The Day Has Come (Closer)!

Hallelujah friends, for this is a joyous day!

In case you haven't heard, a bill has finally been introduced into Australian parliament to allow the classification of R18+ on games!

Years! Years we have been fighting for this - over ten years according to the article in the technology section of News.com.au - and finally it's happening.

It is an actively foolish thing that this country, wherein there is an R18+ rating for film and television, has no such rating for video games - a landscape which contains just as much if not more violence and mature content, especially within the last decade. In the words of IGN's Luke Reilly, “This has been such a tiresome issue for so many years; it’s great to finally have some real light at the end of the tunnel".

Yes, Luke, it is nice.

The main issue seemed to be that people thought young players would "have more access" to R18+ material if the rating were to be introduced, but this concept is ludicrous. They have the same exposure to R18+ films and television, but we still have them. And kids will find a way to sneak in to watch them, too. But for some reason, that is acceptable behaviour for film and TV and not for games. Why?

It seems that the government, and those lobbying against the rating change, see video games as something that only young people do. Something that is juvenile. Something that is not R18+ material. Well, they are wrong. Those people who were young gamers when gaming first came around? They're adults now. They want to play games that are adjusted to their level of maturity. And yes, you can be mature and still play games.

And parents, if you do not want your children playing these games (just like you didn't want them watching those films or TV series) then it's simple: do not buy it for them. Pay attention to what your children are playing or, better yet, pay attention to what you are buying them. Don't just give in when they want Hack and Slash 4: The Bloodening, if that game has an R18+ rating, it is not suitable for them. If you buy it for them and you don't like it when you discover what it is months later, it's your own fault.

There, I said it.


I'm glad to finally see the government seeing reason on this topic and I hope that this bill passes. Because, honestly, I like to do things legally. I don't want to live in a place where if I want to play the original Left 4 Dead 2  - with all its bloody, gory glory - I'd either have to buy a copy from America, or download an illegal, hacked version. And I don't really want to do either of those things. I want to support the Australian businesses who sell them.

Come on, guys. Let's get this one right.

Mahalo.

Monday, February 13, 2012

Gaming Loses One of Its Own

Though you may not know who he was - and it is likely that a lot of you didn't - Adam Adamowicz designed gaming worlds that most gamers know and fell in love with. Most notably those of Fallout 3 and the new worldwide time-consumer Skyrim.

Yesterday, he lost a fight to cancer and passed away. The gaming community has lost a truly great talent and I would like to extend my greatest sympathies to his friends, family and coworkers at this difficult time. To quote TechPowerUp:
The industry and the world has truly lost a great visionary and no matter what the next Fallout or Oblivion game will be, it will be a little less wonderful because of it.
 Mahalo.

Sunday, February 12, 2012

Search Terms

That awkward moment when some traffic comes to your blog from the search terms "screw my wife" and "the best screw of all time".

Sigh.

Maybe I should consider a name change? Yay or nay?

Mahalo.

The AMAZING Spider-Man

So I just had my second film nerdgasm of the week. Hopefully those of you keeping track of the upcoming superhero films are aware of the new Spiderman adaptation, The Amazing Spider-Man directed by the aptly named Marc Webb. If you are not then you must immediately check out the trailer.

Webb is a fairly unknown director, but you'd recognize his name if you've seen (500) Days of Summer or the video clip to Green Day's "Waiting".

Now, when I first heard tell of a new Spiderman film being made, I was skeptical. Skeptical because we had had three mediocre films prior to this in an attempt at a reboot of the franchise. Now, director Sam Raimi (Evil Dead) did a pretty good job with the first film - the origin story, of course - and Tobey Maguire did a fairly good job as nerd Peter Parker. Strangely, this does not equate to a great Spiderman.

The second film was sub-par and the third was an insult - especially to those legion of us who couldn't wait to see Venom finally on screen.

Because of all of this and more I was wary of the (gritty) rebooting of a franchise that was barely a decade old. Of course, it didn't help that there were rumours that Twilight star Robert Pattinson would be taking over Maguire's role as Peter Parker.

With the new trailer, however, there is hope. The Social Network's Andrew Garfield is playing the titular character, with Emma Stone playing his first love - not redhead Mary-Jane but blonde Gwen Stacy. That's right, folks, they're sticking to the comics!

The film seems to be taking its source material very seriously, and I couldn't be happier. And yes, they are making the web-slinging a result of the Parker-made web shooters - not from glands on his wrists! Hurray! Accuracy!

Finally, I am looking forward to Spiderman again!

Mahalo.

Saturday, February 11, 2012

Robert Kirkman vs. Tony Moore Over Walking Dead

So here it is, the newest insanity to come out of the film news press; artist Tony Moore is suing former collaborator and childhood friend Robert Kirkman over proceeds and royalties for The Walking Dead. Moore is claiming that he was "swindled" by Kirkman into signing over his interest in The Walking Dead TV series and now isn't receiving any royalties.

Let's ignore the fact that Moore didn't believe that the TV series would take off and so willingly put forward the contract he is now in to give Kirkman the rights to the show and its proceeds. Moore also stopped drawing, inking and grey-toning the comic book series after issue SIX, being replaced by artist Charlie Adlard (who continues to do the series). Sure, Moore continues to do the covers and is owed for this work, but he has not been "swindled" out of anything.

Kirkman told the Hollywood Reporter:

The lawsuit is ridiculous, we each had legal representation seven years ago and now he is violating the same contract he initiated and approved and he wants to misrepresent the fees he was paid and continues to be paid for the work he was hired to do. Tony regularly receives payment for the work he did as penciler, inker and for gray tones on the first six issues of The Walking Dead comic series and he receives royalties for the TV show, to assert otherwise is simply incorrect.
Kirkman is also, let's not forget, the creator of the series - as all the inside comic-book credits point out - and Moore as responsible for "penciler, inker, gray tones".

So, the story seems to be that the creator of the franchise was approached about making a TV show out of his comic book. The artist and collaborator didn't believe in the project and put forward the contract within which they are currently bound - in which he does receive royalties from the TV show. The show then becomes a sensation and the creator is shot forward into fame and fortune and the artist feels he was swindled.

I'm sorry, but that is simply ridiculous. I cannot believe someone with Moore's talent and reputation would have the gall to put forward such a lawsuit and damage himself and Kirkman with the claims he is making. Face it, Moore, you signed away your rights - with legal council present for both you and Kirkman, on a contract you agreed on - and now that it's popular, you want your piece of the pie. Grow up.

Mahalo.